Review · CATALINA ISLAND TOURS
Catalina Scavenger Hunt Walking Tour and Game
Avalon is small enough to explore on foot, but a scavenger hunt gives you a reason to look closer than you might on a quick stroll between the harbor and the shops. This two-hour game sets 19 challenges around town, beginning at Green Pleasure Pier and leading to the Catalina Island Casino.
I like two things about the format: your group sets the pace, and the questions give you a playful way to notice Avalon’s history and sights. You can stop for a look around or take a break without keeping up with a guide or another group.
The main caution is that this is a phone-based game, not a guided tour. The first clue and login process may take patience, and the challenges may be tough for younger children. At $24.50 per person, it suits a group that enjoys solving clues more than a family expecting a prize at the finish.
- Nineteen challenges: Work together to answer clues and earn points.
- A two-mile route: Allow about two hours to walk around Avalon.
- A flexible start: Play any time between 8 a.m. and 8 p.m.
- A private group: Your party of one to six plays together.
- A web-based game: Use a smartphone browser; there is no in-person guide.
- A loop to the pier: The activity starts and ends at Green Pleasure Pier.
Avalon, explored one clue at a time

This activity turns a walk around Avalon into a small team game. Your group follows prompts on a smartphone, looks for answers around town, and earns points for correct responses. There are 19 challenges, with the leaderboard offering a little friendly competition if your group likes keeping score.
The format works best when you treat the hunt as a framework for exploring, not a tightly guided history lesson. You can pause to browse shops, take in the harbor, or read a clue twice. The lack of an in-person guide also means you do not need to gather at a fixed departure time or keep pace with strangers.
The route is about two miles and takes roughly two hours. That is enough walking to make comfortable shoes sensible, but it is not a full-day outing. It can fit neatly into a day in Avalon, especially if you want an activity that gives your group a shared plan without dictating every minute.
Starting at Green Pleasure Pier

The meeting point is 1 Green Pleasure Pier, right in Avalon. The hunt begins here and returns to the same place, so you do not need to arrange transport back to your starting point. That simple loop is useful if you are fitting the game around other plans in town.
One point deserves attention before you start: a clue may direct you to a specific feature or piece of information that is not immediately visible. One participant had trouble finding the first clue as described and ended up asking inside the pier visitor center about maps. It is wise to read each prompt carefully, look around before moving on, and ask for help nearby if the clue seems unclear.
The activity is offered every day from 8 a.m. to 8 p.m. That broad window gives you room to choose a time that suits your group, rather than building your schedule around a guide. Still, pick a start time that leaves you unhurried. You will get more from the town if you can stop when something catches your eye instead of racing to finish.
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Following the route through Avalon
Avalon is both the setting and the substance of the game. The hunt is designed to take you through the town’s historic center, pointing your attention toward local sights and details as you move from clue to clue. The supplied route names Avalon, Green Pleasure Pier, and Catalina Island Casino as stops.
The precise order and wording of every challenge are not available here, so do not expect a fully narrated tour with a fixed set of explanations at each landmark. The game asks your group to find answers and make observations. If you are keen to learn more than the clues provide, use the hunt as a starting point for looking around, not as a substitute for a guide or a detailed history talk.
That distinction matters when comparing this activity with a conventional walking tour. A guide can answer questions and add context on the spot. Here, the value comes from exploring independently, working together, and seeing whether your group can solve the puzzle. If you enjoy that kind of discovery, the format can make an ordinary walk more engaging.
Green Pleasure Pier and the harbor setting

The pier is more than a convenient meeting point. It places you right in Avalon’s harbor setting, where the town’s waterfront and visitor activity are close at hand. The scavenger hunt uses the pier as both its starting and finishing point, giving the route a clear anchor.
Do not assume every clue will be obvious from a quick glance. One account describes looking for a map that was not posted where expected and then asking at the visitor center. That does not mean the whole route is difficult, but it does suggest a practical approach: keep your phone charged, read the prompt closely, and give each location a moment before deciding the clue is missing.
The pier stop may also make the route feel less convenient for someone arriving by boat or wanting to move directly into town. A participant questioned why the route began at the pier and then required walking back toward the place they had just come from. The starting point is fixed, so if you are already at the pier, consider that detail when deciding whether the route’s order will suit you.
Catalina Island Casino and Avalon’s past
The Catalina Island Casino is another named stop, adding a landmark associated with Avalon’s past to the walk. The game invites you to trace the town’s history through the places you encounter, but the supplied details do not specify whether you enter the building or simply explore the area around it. Plan on a scavenger hunt stop, not a promised interior visit or a guided tour of the Casino.
The value here is partly in the setting. Avalon’s history is not presented only as text on a screen; the town itself provides the backdrop as your group moves between locations. That can be a good way to get oriented, especially if this is your first time exploring Avalon on foot.
For a deeper account of the Casino or other historic sites, you may want to seek additional information separately. The hunt is built around 19 challenges and a score, so its pace and detail are shaped by the game. It is a light way to notice landmarks, not a guarantee of extensive historical commentary.
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Playing together, and choosing the right group
Each booking is private, with a group of one to six people playing together. The setup is well suited to friends, couples, or families who enjoy puzzle-solving and can agree on a shared pace. With several people, you can discuss a clue rather than leaving one person to do all the work.
The activity is described as suitable for all ages, but that does not mean every challenge will fit every child. A seven-year-old may find some clues hard, and there is no prize at the end to provide a tangible reward for younger players. If you are bringing children, think about whether they enjoy puzzles for their own sake, and be ready to help with reading, navigation, and interpreting clues.
The leaderboard adds a competitive angle, but it is optional in spirit: your group can focus on finishing together rather than chasing the highest score. The main payoff is the shared activity and the chance to notice more of Avalon as you walk. If your group expects a host, a prize, or a polished children’s game, this may not be the right fit.
The phone experience and a little preparation

The game is accessed through a website using a phone browser, rather than a dedicated mobile app. That distinction is helpful if you are wary of downloading another app, but it does mean you need to keep track of the web page and login details. The provider says that if you close the browser or tab, you can return to the website, log in, and choose Resume to continue where you left off.
That recovery option should reduce the risk of losing progress, but it does not erase the need to understand how to start. One participant struggled with the link and had to return to the original email after being disconnected. Before setting off, open the link, confirm that the game loads, and keep the booking email handy. If you are not comfortable troubleshooting a phone while walking, assign one person to handle the screen and let the rest of the group help with clues.
A stable phone setup matters because the game is the guide. There is no staff member walking alongside you to explain the next step. The format gives you independence, but the trade-off is that a technical snag can interrupt the flow.
Is $24.50 a fair price?
At $24.50 per person, the price buys access to a private, self-guided activity for a group of up to six, with 19 challenges and an estimated two-hour walk. It can be good value if your group enjoys games and would otherwise spend that time wandering without a plan. The ability to start when you choose also has practical value, especially if your day in Avalon is already shaped by other activities.
The price may feel less compelling if you expect a live guide, detailed historical interpretation, or a completion reward. There is no in-person guide, and no prize is described. For a family, the cost adds up quickly, so consider whether every person will take part in solving clues rather than simply following along.
Group discounts are available, though the exact terms are not specified. Since the activity is private and capped at six, check the price for your party before booking. The experience is most worthwhile when the game itself is the attraction, not when you are treating it as a bargain substitute for a guided tour.
Timing, walking, and practical details
Allow about two hours for the activity and expect to walk roughly two miles. Wear comfortable shoes, and leave room for pauses if you want to browse or take in the town along the way. Most travelers can participate, and service animals are allowed.
The activity requires good weather. You can cancel for a full refund if you do so at least 24 hours before the start time. Changes or cancellations within 24 hours are not accepted for a refund; if poor weather forces the operator to cancel, you are offered another date or a full refund.
The tour is booked, on average, about 20 days in advance. That is a useful planning clue, not a rule that you must book that early. If the activity matters to your schedule, check availability ahead of time, especially for a particular day.
Should you book the Avalon scavenger hunt?
Book it if you want an independent, low-pressure way to explore Avalon with friends or family, and your group enjoys puzzles, walking, and a little competition. The flexible start, private format, and 19 challenges are the strongest reasons to choose it. It gives a town walk a purpose while leaving you free to set the pace.
Think twice if you need a guide to explain the history, want a prize at the end, or are bringing a young child who may become frustrated by difficult clues. The phone-based setup also calls for a bit of patience. For a group that likes solving things together, those limits may be small; for a group expecting a fully hosted tour, they matter.
FAQ
How long does the scavenger hunt take?
It takes about two hours and covers roughly two miles on foot.
Where does the activity start and finish?
It starts at 1 Green Pleasure Pier in Avalon and ends back at the same meeting point.
How many people can play together?
A group of one to six people plays together. The activity is private to your group.
Do I need to download a mobile app?
No app is required. The game is accessed through a website in a web browser on your smartphone.
What are the opening hours?
The activity is available Monday through Sunday, from 8 a.m. to 8 p.m.
What is the cancellation policy?
You can cancel at least 24 hours before the start time for a full refund. Cancellations within 24 hours are not refundable.
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